Luminus Online I'm interested

Luminus Online

Start as a Novice. Become a legend.

A fantasy MMORPG of pixel-art heroes in a vast, living world. Gather a party in Lumoria Capital, cross the fields and the frontier, and face what waits in the ruins of the old capital.

Counting adventurers…

Live from the workshop

Development Tracker

What's in the game right now, counted from the game itself, and what we built most recently.

In the game today Updated
Maps
28
Monsters
71
Items
501
Cards
62
NPCs
145
Skills
37
Classes
5
Costumes
13

Latest builds

  • Skills

    Blightbrand reworked. The Assassin Ascendant's poison now pools at your feet, with venom, bubbles and smoke.

  • Update

    A quieter interface: the map's name under the minimap, and new windows for level-ups and monster labels.

  • World

    Hallowmere opens. The fallen old capital west of the Arcanthe Marches: canals, an abbey and a knights' hall that was never abandoned.

  • World

    The Arcanthe frontier. Arcanthe Spires and Arcanthe Marches stretch west and north of the city of magic.

  • Town

    Lumoria Capital rebuilt, and Arcanthe opens as our second town.

  • World

    Eight new fields round the capital, and Lastlight, the first field of Noctoria.

Trailer

From a Novice in Lumoria Capital to a hero of the Ignivar Depths, with friends at your side.

Regions

The World

Twenty-eight maps and counting, from the royal city to the volcanic deep, each with its own monsters, music and secrets.

Lumoria Capital

Crown Square in Lumoria Capital: a crowned monument on a cobbled square, lampposts hung with banners, and half-timbered houses
The Royal City

Every adventure starts here. Meet in Crown Square, trade on the market streets, and visit the castle and the Sanctuary.

Fields of Lumoria

A dirt road and an old stone wall winding through flowered meadows in Lumoria Meadows, with hornets on the wing
Meadows · Downs · Weald · Fens

Rolling fields ring the capital. The Dollop bounces in the grass close to the walls; farther out, the Weald and the Uplands bite back.

Arcanthe

Arcanthe's wizard tower rising beyond purple-roofed towers and palm-lined streets
The City of Magic

Palm-lined squares around a wizard tower, with the Field, the Crossing, the Spires and the Marches beyond its gates.

Hallowmere

Hallowmere's castle rising out of the mist above its terraces and green-slate halls
The Old Capital

A fallen city of canals and green-slate roofs. Its knights still keep their halls, and the Gloamrider rides its streets. Bring a party.

The Deep Places

A log bridge across rivers of lava in the Ignivar Depths, with a Dreadwick waiting on the far ledge
Pinehollow Caverns · Ignivar Depths

Violet caves where the Rootbound wait, and far below, rivers of lava where the Dreadwick's candle burns.

Lastlight

Lastlight's village square at dusk: gourd lanterns round a bare tree, lit windows in the frost-bound houses
Noctoria

A frosty, lantern-lit village of the dead beside the world tree. Only the strongest walk its ash road.

Choose your path

Classes

Everyone begins as a Novice. Reach job level 10 and pick a path; master it and keep climbing.

Starting class

Novice

Learn to fight, rest and trade on the capital's doorstep, then choose your path.

Look in the making
First job

Thief

Quick hands, a double strike and a talent for vanishing from a fight.

Second job

Assassin

Twin katars, poison and shadows. Strikes first and never twice in the same place.

Transcendent

Assassin Ascendant

The Assassin reborn, faster and deadlier, climbing to job level 70.

Starting class

Novice

The same first steps, with a different road ahead.

First job

Archer

Bow, quiver and a sharp eye. Ends a fight before the monster reaches you.

More classes are on the way. Every one in male and female looks.

Look the part

Costumes

Costumes change your look, not your stats. Wear them in their own slots over your gear, in several colours, and hide them any time.

Costume Dawnfeather Wings

Costume Garment

Small white, gold-tipped wings that beat as you move.

Costume Lumen Aura (Gold)

Costume Garment

A ring of golden light at your feet, with motes drifting up around you.

Costume Glimmerwisps (Frost)

Costume Head Low

Three tiny frost-white lights circle your head, each trailing a spark.

Costume Kestrel Beret (Wine)

Costume Head Top

A wine-red felt beret worn at an angle, with a brass badge and a long plume.

Costume Dawnfeather Wings (Ember)

Costume Garment

The same wings in ember orange, opening wide when you run or fight.

Costume Lumen Aura (Tide)

Costume Garment

A ring of sea-blue light at your feet, with motes drifting up around you.

Costume Trailblazer's Pack

Costume Garment

The Trailblazer's Pack in looks only, carried on your back.

Costume Dawnfeather Wings (Dusk)

Costume Garment

The wings in dusk violet, folded on your back until you move.

Make your own

Your Adventurer

Every adventurer starts as a Novice. Pick a gender, one of 10 hairstyles, 6 hair colours, 5 body colours and 5 coat colours. Try it below: these are the game's own sprites.

Make Character
Gender
Hairstyle
Hair
Body
Coat

Change it later with Mirela, the stylist in Lumoria Capital: a new hairstyle or hair colour costs 100,000 Gil, while Ash hair and the clothing colours are free.

Up to 5 characters per account. Over your look, wear costumes in their own dyes; Show Equip and Show Costume decide what other players can see.

The game

Features

Parties & Chat

Mirelle: Weald run?

Kesra: Bring potions this time

Toren: Can I come?

Kesra: Party up!

Hunt together

Form a party, share the spoils and see your friends' health at a glance. Talk where you stand: your words float above your head for everyone nearby, or whisper and use party chat.

Monsters & Cards

Nearly 70 monsters

From the Dollop at the capital's gates to MVPs like Vaelmorn and Vesperclaw. Any of them can drop its card, and a card slotted into your gear changes how you fight.

Items & Refining
Katar Bow Bone Helm Old Gallant's Hat Hood Red Potion Orichal Ore An MVP card
+20The highest refine.
Fortune favours the brave.

Over 500 items

Weapons, armour, headgear, potions and ores, sold in town shops or carried off by monsters. Take your gear to the smith in Lumoria Capital and refine it, if you dare.

A Living World
Crown Square at dawn, the sky pink over the rooftopsCrown Square in the morning lightCrown Square at midday, bright and busyCrown Square in the warm afternoonCrown Square at dusk as the lamps come onCrown Square at night under lamplightDawn 06:30

Day, night and weather

A full day passes every six hours, the same for everyone on the map. Lamps light up at dusk, rain and snow sweep the capital, mist gathers in the churchyard, and the desert throws up dust storms.

Tell us you're coming

Show Your Interest

Luminus Online is in development. One click tells us you'd like to play, and what you'd like more of.

Adventurers' Roll
—adventurers interested
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